![]() and to say someone “made an error” because they don’t support your politics smacks of a very oppressive way of thinking. never mind the fact the reason Hillary lost was two key voting segments turned out in relatively low numbers… Millennials and Blacks both failed to turn out…. His error wasn’t in the contribution so much as his contribution becoming public knowledge (or even the idea because that’s really all it takes). The point is, Palmer made the mistake of showing an alignment with Trump and he represents a product whos primary consumer (millennials and progressives) isn’t a fan of Trump. There’s too much variety in people and people change as well as serve their own interests (which is true the vast majority of the time despite how it might look at times) so democracies are doomed to fail when too large a part of the population are unhappy and start “voting themselves the treasury”, or voting for socialism to an extent that those who provide (build businesses and pay taxes), start rebelling and the whole thing falls apart. This “election” only served to prove them right and make matters worse. THEN there’s the half the country that didn’t vote many because they are frustrated with how broken the democratic piece of our “democratic-republic” (“…this republic, for which it stands…”) clearly is. The majority who voted, voted for Clinton. “Half the country is divided” Actually, just under half the people in the country *who voted*, voted for Trump. Peripherals made for use with Touch would need to make use of the controller’s own buttons to input/output to the game at hand, or likely a separate wireless connection to the host PC. Perhaps one of the biggest issues with using Touch as a device to track a dedicated VR peripheral is the lack of input/output options between the peripheral and the controller. Interestingly Touch is not much larger than the Vive Tracker, as Tactical Haptics has shown. Oculus is well behind on its promise to open up its tracking API to third-parties, but using the Touch controllers as a self-contained tracker at least gets the ball rolling. Valve has been proactive in opening their tracking technology to third parties for accessory development, and HTC are offering a dedicated Vive Tracker’ for tracked accessories. Avoid using LEDs in mounted accessories (to prevent tracking conflicts), keep in mind comfort is paramount, and keep in mind that the fit of accessories not only impacts physical comfort but can also impact how users experience content in VR. While the Touch section doesn’t offer much in the way of controller-specific tips for accessory makers (perhaps ‘don’t obstruct the tracking ring’ was too obvious!), only detailing the electrical specifications, the general guidelines written for the Rift headset can still be interpreted and applied to Touch accessories. The new guidelines add to the existing Rift Accessories Guidelines documentation, which include sections for the headset, Audio Module and Facial Interface. The Rockband adapter holds the Touch controller neatly to a Rockband guitar, but it could be used to attach the controller to other accessories too. The battery compartment model is the most complex, as it includes many of the internal components and surfaces, which can be highlighted using the Model Browser tool. You can take a look at the CAD files here for the Rock Band adapter, the exterior surface, and the battery compartment. Oculus Touch Insides Revealed in Detailed Teardown
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